Neurological Game Technology Market Size, Major Players, Revenue Analysis, 2021–2032 #160
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Neurological game technology Market size reached USD 6.29 billion in 2020 and is expected to register a revenue CAGR of 12.2% during the forecast period, according to latest analysis by Emergen Research. Rising advancements in sensing technology are expected to support market revenue growth during the forecast period. Besides, rising demand for console-based therapy will boost market growth. Large volume real-time data in form of brain waves is captured using EEG (Electroencephalogram) sensors, which are further processed and analyzed using sophisticated algorithms. Similarly, the VR/AR technology has an Inertial Measurement Unit (IMU) which consists of three types of sensors, including an accelerometer, a gyroscope and a magnetometer, which is used to detect the relative location and motion of the user’s head.
The Global Neurological Game Technology Market research report added by Emergen Research is an extensive study of the industry and includes a study of several factors that impact the growth of the market. The report is formulated by taking into consideration the government policies, market landscape, technologies, market risks, opportunities, and challenges faced by the market. The report further analyzes historical data, current and future market trends, recent technological developments, key competitors, and regional bifurcation.
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Key Players operating in the industry are:
EMOTIV, Inc., Smart Eye AB., Qneuro Inc., Bit & Brain Technologies S.L., Ultraleap Ltd., EON Reality Inc., Magic Leap, Inc., Leap Motion, Inc., Niantic, Inc., and Neuralink Corporation
Radical Features of the Neurological Game Technology Market Report:
The report encompasses Neurological Game Technology market overview along with market share, demand and supply ratio, production and consumption patterns, supply chain analysis, and other ley elements
An in-depth analysis of the different approaches and procedures undertaken by the key players to conduct business efficiently
Offers insights into production and manufacturing value, products and services offered in the market, and fruitful information about investment strategies
Supply chain analysis along with technological advancements offered in the report
The report covers extensive analysis of the trends, drivers, restraints, limitations, threats, and growth opportunities in the Neurological Game Technology industry
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Segmentation:
Component Outlook (Revenue, USD Billion; 2021–2030)
Hardware
Software
Technology Outlook (Revenue, USD Billion; 2021–2030)
Brain-Computer Interface
Augmented Reality (AR) Technology
Virtual Reality (VR) Technology
Haptic Technology
End-use Outlook (Revenue, USD Billion; 2021–2030)
Healthcare
Education
Entertainment
Regional Analysis Covers:
North America (U.S., Canada)
Europe (U.K., Italy, Germany, France, Rest of EU)
Asia Pacific (India, Japan, China, South Korea, Australia, Rest of APAC)
Latin America (Chile, Brazil, Argentina, Rest of Latin America)
Middle East Africa (Saudi Arabia, U.A.E., South Africa, Rest of MEA)
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